Everyday Objects to Gold is an interactive fiction game, a 36,000 word choose-your-own-adventure story. It is a responsive guidebook to performing alchemy that will impress your friends, family, and ex-lovers. There is a way to win and a way to lose and many, many ways in between.
Everyday Objects to Gold was built using Twine, an open-source tool for telling interactive, nonlinear stories. Maybe you've played a Twine game before! If you haven't, you're about to! That is, unless you're reading this far into an about page for a game with no intention of actually playing the game. If that's the case, then you're a lunatic. May these curious moonbeams treat you kindly.